Legend of Zelda - Twilight Princess: Cave of Ordeals
Okay, so everyone who has ever played this game (hopefully) knows about the Cave of Ordeals in the Gerudo Desert: 50 floors of enemies, getting harder and harder each floor. To access it, you need to warp the piece of the bridge of Eldin on top to... the bridge of Eldin. I'm sounding redundant...
Yeah, so anyway, the prize for finishing is fairies in each light spirit spring and a bottle of Great Fairy's Tears, which restores all your hearts and ups your attack power for a short amount of time. Also, you glow golden! Yaaay!
Okay, um, so anyway, let's just get on with this thing...
Yeah, so anyway, the prize for finishing is fairies in each light spirit spring and a bottle of Great Fairy's Tears, which restores all your hearts and ups your attack power for a short amount of time. Also, you glow golden! Yaaay!
Okay, um, so anyway, let's just get on with this thing...
So the first thing you're gonna want to do is stock up on arrows and regular bombs - water bombs are cool, sure, but there's no water in this dungeon. Bomblings are also cool, but they're expensive and you can only stuff ten in a regular bomb bag. The giant quiver (won at the STAR game in Castle Town) and the giant bomb bag (won at the river rapids game... forgot its actual name) would be really helpful, but guess what? Watch this little video here if you're fond of cheating. Trust me, I've tried this and it works.
It's also pretty helpful if you have the Magic armor (buy at Malo Mart Castle Town branch) and the giant wallet (give all the golden bugs to Agitha). Since the Magic Armor drains your rupees instead of your life, it's helpful to have those two items. Having golden chu jelly and blue chu jelly/potions along with a few fairies is also really helpful. I'm pretty sure you need the double clawshots, the spinner, and the ball and chain (mandatory to complete the cave).
So, as you walk in, a voice tells you to test yourself. Fantastic. After you jump down and kill the single bokoblin in the room, you realize you can't get back out! Oh nooooooes! A door in the wall slides open and you are able to continue... to a floor with 3 keese and 3 rats. These rooms start out extremely easy, if you haven't already noticed.
So anyway, floor 3 contains four baba serpents. They are easily dispatched with bomb arrows. Floor 4 contains three skulltulas crawling around on the floor; you can kill them with bomb arrows if you aim precisely at their heads. Floor 5 has three bulblin archers, all trying to shoot at you! If you ready an arrow and peek over the edge of the cliff before jumping down to fight, you could probably shoot them all. But if you absolutely have to jump down, make sure you are good at using a shield...
So anyway, floor 3 contains four baba serpents. They are easily dispatched with bomb arrows. Floor 4 contains three skulltulas crawling around on the floor; you can kill them with bomb arrows if you aim precisely at their heads. Floor 5 has three bulblin archers, all trying to shoot at you! If you ready an arrow and peek over the edge of the cliff before jumping down to fight, you could probably shoot them all. But if you absolutely have to jump down, make sure you are good at using a shield...
Floor 6 has nine fire slugs. They are easily killed with regular arrows, so do just that and continue on to floor 7: a room with five fire keese and two dodongos. The dodongos either need to be shot in the mouth while they are inhaling to breathe fire on you or shot in the tail several times. Or you can use the famous bomb arrows on their tails. The keese... well, the keese just get to bite the blade (it's really hard to shoot keese at a distance. I know. I've tried). Floor 8 has a bunch of tektites (6 to be exact). If you followed the infinite bomb arrows cheat, you can just shoot them from the upper outcrop to your heart's content. Floor 9 has two bulblin archers and two lizalfos. Lizalfos can die in one bomb arrow hit (if you take them by surprise), but if you really like fighting them, I recommend the helm splitter technique.
Hey, listen:
To be continued, okay?
To be continued, okay?